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游戏运营产品经理

30000-40000
上海-上海 | 本科学历
2026-06-05 更新 被浏览:
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职位描述
到岗时间:不限 婚况要求:不限 We are Electronic Arts’ Marketing and Commercial Organization (MCO). Our teams build meaningful relationships with hundreds of millions of players around the world who love our games. We aim to be the best at meeting players where they are and supporting them throughout their journey with EA. Our teams develop the strategic vision of our products, run outstanding multi-channel campaigns, build global engagement across all touch points, develop global insights, and propel sales and global publishing. We understand the dynamic global landscape so we can bring relevant content, promotions, and help to players anywhere.We foster an environment where our teams create the most amazing work of their career while inspiring the world to play.Responsibilities •To be the product expert in team, knows product with best knowledge – second Only to studio•Work with 3rd party publisher team & internal dev team, to be a key decision maker in relation to product culturalization, operation & monetization.•Monitor operation stats, work with BI team to provide reports with accurate analysis and interpretations of data that will help for future product decisions.•Support publishing producer with product performance predication, like revenue forecast, etc.•Scan competitive landscape and educate EA internal On new content, features, gameplay, etc. that resonate with local gamers.•Lead communications between licensee and local operators, to identify, address & report issues that arise during integration and running service to ensure major deliverables and milestone are met.•Working with 3rd party licensee to ensure that product changes and marketing activities are correctly approved and align with EA brand strategy and internal policies.Qualifications•At least 3 years of game production/operation experience, IP licensor/licensee for mobile game experience preferred.•Good understanding of game industry and trend of domestic game market•Operate 1 or more successful Online games in SPG, FPS, Racing, can plan & give appropriate suggestion On product operation events. •Strong product sense and deep understanding of both local Online and mobile game market, can give appropriate advice to internal dev team for game content and culturalization•Good at logics and sense of operational data analysis. Can both analyzing data & predicating future performance•Excellent interpersonal skills, including communication, relationship/consensus building, and management salesmanship•Fluent English/Chinese (written and verbal), Korean speaking is a bonus•Preference for candidates with marketing and localization experience & development understanding is a bonus•Ability to learn new technologies and tools
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Electronic Arts (EA)现在为全世界首屈一指的互动性娱乐软件制作发行商。EA的产品范围广泛,包括个人计算机游戏、Sony Play Station、Xbox 电视游戏软件、任天堂GameCube、Game Boy Advance游戏软件等等。 EA 是美国纳指上市公司,年收入超过43亿美元,业务分布26个国家,全球员工人数超过9,000位。

1982年,几位游戏发烧友创建了EA公司。 多年来,EA随着游戏产业的迅勐发展,也经历了巨大的变革和扩张,但不变的是EA致力于为全世界的玩家开发、分享和推广好的游戏的这份激情。从初的Pac-Man(吃豆人)和Space Invaders(太空入侵者), 到如今EA受欢迎的Burnout(火爆狂飙)、Battlefield(战地系列)、 Mercenaries(佣兵密令)、 Dead Space(死亡空间)、 Spore(孢子)、FIFA、Madden(疯狂橄榄球)、 Need fSpeed(极品飞车)和The Sims(模拟人生),EA秉承着对游戏始终如一的热忱,成长为世界大的游戏发行商。EA重视人才,培养的精英员工遍布全球,并坚信这点会为EA和游戏的未来创造更多的奇迹。我们期待着你的加入!
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